AI Insights · Timothy · December 2022
Top 5 Waifu Games on Android in Uruguay Q4 2022
Explore the performance of the top 5 Waifu games on the Android platform in Uruguay during Q4 2022, including trends in downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 Waifu games on the Android platform in Uruguay showcased diverse performance metrics. Here’s a detailed look at each game’s trends in weekly downloads, revenue, and active users.
GODDESS OF VICTORY: NIKKE experienced fluctuating weekly revenue, peaking at around $150 in the week of November 7 and ending the quarter with $127 in the final week of December. The game saw a significant drop in weekly downloads from 1.7K in the first week of November to 81 by the end of December. Active users also showed a downward trend, starting at 1.5K in early November and stabilizing around 547 by the end of the quarter.
Honkai Impact 3rd showed a mixed performance in weekly revenue, with notable peaks at $110 in late September and $98 in late October, before fluctuating between $7 and $69 for the rest of the quarter. Weekly downloads remained relatively stable, averaging around 60-85 downloads per week. Active user numbers were consistent, starting at 809 in late September and ending the quarter at 642.
Goddess Era: 2331 Draws saw modest weekly revenue with significant peaks of $43 in mid-October and $42 in mid-December. Downloads spiked dramatically to 145 in early December before tapering off to 57 by the end of the month. The game’s active users increased steadily, peaking at 234 in mid-December before ending the quarter at 150.
Sword Master Story had minimal revenue activity, with a slight increase to $11 in mid-December. Weekly downloads peaked at 66 in late October but then dropped to single digits by the end of the quarter. Active users followed a similar pattern, peaking at 118 in mid-November and declining to 42 by the end of December.
Idle Space Farmer - Tycoon had no significant revenue during the quarter. Weekly downloads peaked at 55 in late October, followed by a steady decline. Active user numbers showed initial growth, peaking at 58 in early November, but dropped to 10 by mid-December.
For more insights and detailed analytics on these games, visit Sensor Tower.